MUSE Software is probably most famous for Castle Wolfenstein, already a fairly early game for the Apple II platform, but they got their start much earlier. In 1978, MUSE was already producing quite a few titles on cassette, back when their name stood for Micro Users Software Exchange. Already by […]
Monthly Archives: November 2013
Boot tracing in the 21st century
In a previous post, I went over the contents of The Electronic Mailbag program, but I want to also run through how I managed to get it into a usable format, since it was an interesting foray back into the world of boot tracing. The disk itself is fairly resistant […]
Intro to email
A while back, I got a copy of a disk called The Electronic Mailbag from eBay. The purpose of the software was to help the user get used to the idea of electronic mail and how checking/sending messages, printing, mass emails, and searching worked. A way to practice without the […]
on three
I recently received a great collection of On Three magazines and I am working through them to fill in some of the holes in the collections on the net. I have started scanning on the tail end of the run, partly just because they were the easy ones. As of […]
Space War, Road Race Game. Wow.
One of the tapes I recently got was this one. On the front it says “Road Race Game”, copyright “WOW”. Ok. I’m appropriately awed. Flipping it over, I saw that the other side contains “Space War” and that “WOW” is short for “Wise Owl Workshop”. I’d never heard of Wise […]
What happens in Cupertino stays in Cupertino
Back when the Apple II was new, there wasn’t a lot of software available for it. On the earliest price list I’ve seen, April 1977, Apple listed the Apple I™ and several cassette tapes for it, and the then new Apple II™, but with no software available. The next iteration […]